The base motivation ( BM) according to how much he has been paid.There are several factors that decide the attack Yojimbo will execute: Yojimbo will use Zanmato when he nods upon receiving his payment. The lowest base motivation is 0 if he is paid 1–3 gil and the highest is 112 if he is paid at least 536,870,912 gil. It is much lower in the NTSC version, with the lowest being 0 and the highest being 56. The compatibility parameter of Yojimbo to Yuna.It starts at 128 in the International, PAL and HD remaster versions, and at 50 in the original Japanese and NTSC versions. It increases by 1 or 3 if Yojimbo uses Wakizashi against single or multiple enemies respectively, and by 4 if Yojimbo uses Zanmato. It decreases by 20 if he is paid 0 gil by 10 if he is KO'd during battle by 3 if he is dismissed immediately after being summoned and by 1 if he uses Daigoro. This compatibility parameter is then divided by 10 in the International, PAL, and HD remaster versions, and by 30 in the original Japanese and NTSC versions. A hidden variable applies depending on the choice Yuna made at Yojimbo's Chamber of the Fayth asking to be trained as a summoner means that Yojimbo's motivation to use Zanmato will increase if Yuna hands over a greater proportion of her gil per turn asking for the power to defeat fiends increases the likelihood of a Zanmato against random encounters, and asking for the power to defeat the most powerful of enemies slightly reduces the likelihood of a Zanmato against Zanmato Level 1 fiends, while treating Level 4–6 fiends as the same with the same penalty to motivation. If the first or second choice is made, it is either 1, 0.5, 0.33, 0.25, 0.20, or 0.16 for Zanmato levels 1 to 6, respectively. If choice three is made, it is 0.8 for Zanmato level 1 to 3 and 0.4 for Zanmato level 4 to 6. Additionally, if choice one is made, another factor is considered.Whether his Overdrive gauge is full when he was paid to attack.A random factor is added to motivation.If it is full, an additional 20 points are added to his overall motivation in the International, PAL, and HD remaster versions, while only 2 are added in the original Japanese and NTSC versions, otherwise, it is 0. To get the probability of Yojimbo using Zanmato, take the formula shown above (exclude the random factor) and use: It is any number from 0 to 63.Ĭonsidering the formula and the random factor above, if Yojimbo's overall motivation is 80 or greater, he will use Zanmato. In short, ensuring that Yojimbo is properly treated and paid right will guarantee that he will use Zanmato in due time him sending Daigoro is a sign of poor standing, while seeing him use Wakizashi means that one is on the right path.
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